unreal32.h File Reference

Go to the source code of this file.

Defines

#define CMODE_A   0x00000800
#define CMODE_C   0x00200000
#define CMODE_c   0x00000400
#define CMODE_f   0x00080000
#define CMODE_G   0x00100000
#define CMODE_i   0x00000001
#define CMODE_K   0x00002000
#define CMODE_k   0x00000040
#define CMODE_L   0x00004000
#define CMODE_l   0x00000080
#define CMODE_M   0x04000000
#define CMODE_m   0x00000002
#define CMODE_N   0x01000000
#define CMODE_n   0x00000004
#define CMODE_O   0x00008000
#define CMODE_p   0x00000008
#define CMODE_Q   0x00010000
#define CMODE_r   0x00000200
#define CMODE_R   0x00000100
#define CMODE_S   0x00020000
#define CMODE_s   0x00000010
#define CMODE_T   0x02000000
#define CMODE_t   0x00000020
#define CMODE_u   0x00400000
#define CMODE_V   0x00040000
#define CMODE_z   0x00800000
#define DEFAULT_MLOCK   CMODE_n | CMODE_t | CMODE_r
#define UMODE_A   0x00000040
#define UMODE_a   0x00000001
#define UMODE_B   0x00020000
#define UMODE_C   0x00000200
#define UMODE_d   0x00000400
#define UMODE_g   0x20000000
#define UMODE_G   0x00040000
#define UMODE_H   0x00080000
#define UMODE_h   0x00000002
#define UMODE_i   0x00000004
#define UMODE_N   0x00000080
#define UMODE_O   0x00000100
#define UMODE_o   0x00000008
#define UMODE_p   0x00000800
#define UMODE_q   0x00001000
#define UMODE_R   0x80000000
#define UMODE_r   0x00000010
#define UMODE_S   0x00100000
#define UMODE_s   0x00002000
#define UMODE_T   0x00800000
#define UMODE_t   0x00004000
#define UMODE_V   0x00200000
#define UMODE_v   0x00008000
#define UMODE_W   0x00400000
#define UMODE_w   0x00000020
#define UMODE_x   0x40000000
#define UMODE_z   0x00010000

Functions

void unreal_cmd_211 (char *buf)
void unreal_cmd_219 (char *source, char *letter)
void unreal_cmd_242 (char *buf)
void unreal_cmd_243 (char *buf)
void unreal_cmd_250 (char *buf)
void unreal_cmd_307 (char *buf)
void unreal_cmd_311 (char *buf)
void unreal_cmd_312 (char *buf)
void unreal_cmd_317 (char *buf)
void unreal_cmd_318 (char *source, char *who)
void unreal_cmd_351 (char *source)
void unreal_cmd_372 (char *source, char *msg)
void unreal_cmd_372_error (char *source)
void unreal_cmd_375 (char *source)
void unreal_cmd_376 (char *source)
void unreal_cmd_391 (char *source, char *timestr)
void unreal_cmd_401 (char *source, char *who)
void unreal_cmd_akill (char *user, char *host, char *who, time_t when, time_t expires, char *reason)
void unreal_cmd_bot_chan_mode (char *nick, char *chan)
void unreal_cmd_bot_nick (char *nick, char *user, char *host, char *real, char *modes)
void unreal_cmd_chg_nick (char *oldnick, char *newnick)
void unreal_cmd_connect (int servernum)
void unreal_cmd_ctcp (char *source, char *dest, char *buf)
void unreal_cmd_eob ()
void unreal_cmd_global (char *source, char *buf)
void unreal_cmd_global_legacy (char *source, char *fmt)
void unreal_cmd_guest_nick (char *nick, char *user, char *host, char *real, char *modes)
void unreal_cmd_invite (char *source, char *chan, char *nick)
void unreal_cmd_join (char *user, char *channel, time_t chantime)
void unreal_cmd_jupe (char *jserver, char *who, char *reason)
void unreal_cmd_kick (char *source, char *chan, char *user, char *buf)
void unreal_cmd_mode (char *source, char *dest, char *buf)
void unreal_cmd_nc_change (User *u)
void unreal_cmd_nick (char *nick, char *name, char *modes)
void unreal_cmd_notice (char *source, char *dest, char *buf)
void unreal_cmd_notice2 (char *source, char *dest, char *msg)
void unreal_cmd_notice_ops (char *source, char *dest, char *buf)
void unreal_cmd_part (char *nick, char *chan, char *buf)
void unreal_cmd_pong (char *servname, char *who)
void unreal_cmd_privmsg (char *source, char *dest, char *buf)
void unreal_cmd_privmsg2 (char *source, char *dest, char *msg)
void unreal_cmd_quit (char *source, char *buf)
void unreal_cmd_release_svshold (char *nick)
void unreal_cmd_remove_akill (char *user, char *host)
void unreal_cmd_serv_notice (char *source, char *dest, char *msg)
void unreal_cmd_serv_privmsg (char *source, char *dest, char *msg)
void unreal_cmd_sgline (char *mask, char *reason)
void unreal_cmd_sqline (char *mask, char *reason)
void unreal_cmd_squit (char *servname, char *message)
void unreal_cmd_svid_umode (char *nick, time_t ts)
void unreal_cmd_svid_umode2 (User *u, char *ts)
void unreal_cmd_svid_umode3 (User *u, char *ts)
void unreal_cmd_svshold (char *nick)
void unreal_cmd_svskill (char *source, char *user, char *buf)
void unreal_cmd_svsmode (User *u, int ac, char **av)
void unreal_cmd_svsmode_chan (char *name, char *mode, char *nick)
void unreal_cmd_svsnick (char *source, char *guest, time_t when)
void unreal_cmd_svsnoop (char *server, int set)
void unreal_cmd_svso (char *source, char *nick, char *flag)
void unreal_cmd_szline (char *mask, char *reason, char *whom)
void unreal_cmd_topic (char *whosets, char *chan, char *whosetit, char *topic, time_t when)
void unreal_cmd_unban (char *name, char *nick)
void unreal_cmd_unsgline (char *mask)
void unreal_cmd_unsqline (char *user)
void unreal_cmd_unszline (char *mask)
void unreal_cmd_vhost_off (User *u)
void unreal_cmd_vhost_on (char *nick, char *vIdent, char *vhost)
int unreal_flood_mode_check (char *value)
void unreal_set_umode (User *user, int ac, char **av)
int unreal_valid_nick (char *nick)


Define Documentation

#define CMODE_A   0x00000800

Definition at line 61 of file unreal32.h.

#define CMODE_C   0x00200000

Definition at line 71 of file unreal32.h.

#define CMODE_c   0x00000400

Definition at line 60 of file unreal32.h.

#define CMODE_f   0x00080000

Definition at line 69 of file unreal32.h.

#define CMODE_G   0x00100000

Definition at line 70 of file unreal32.h.

#define CMODE_i   0x00000001

Definition at line 50 of file unreal32.h.

#define CMODE_K   0x00002000

Definition at line 63 of file unreal32.h.

#define CMODE_k   0x00000040

Definition at line 56 of file unreal32.h.

#define CMODE_L   0x00004000

Definition at line 64 of file unreal32.h.

#define CMODE_l   0x00000080

Definition at line 57 of file unreal32.h.

#define CMODE_M   0x04000000

Definition at line 76 of file unreal32.h.

#define CMODE_m   0x00000002

Definition at line 51 of file unreal32.h.

#define CMODE_N   0x01000000

Definition at line 74 of file unreal32.h.

#define CMODE_n   0x00000004

Definition at line 52 of file unreal32.h.

#define CMODE_O   0x00008000

Definition at line 65 of file unreal32.h.

#define CMODE_p   0x00000008

Definition at line 53 of file unreal32.h.

#define CMODE_Q   0x00010000

Definition at line 66 of file unreal32.h.

#define CMODE_r   0x00000200

Definition at line 59 of file unreal32.h.

#define CMODE_R   0x00000100

Definition at line 58 of file unreal32.h.

#define CMODE_S   0x00020000

Definition at line 67 of file unreal32.h.

#define CMODE_s   0x00000010

Definition at line 54 of file unreal32.h.

#define CMODE_T   0x02000000

Definition at line 75 of file unreal32.h.

#define CMODE_t   0x00000020

Definition at line 55 of file unreal32.h.

#define CMODE_u   0x00400000

Definition at line 72 of file unreal32.h.

#define CMODE_V   0x00040000

Definition at line 68 of file unreal32.h.

#define CMODE_z   0x00800000

Definition at line 73 of file unreal32.h.

#define DEFAULT_MLOCK   CMODE_n | CMODE_t | CMODE_r

Definition at line 81 of file unreal32.h.

#define UMODE_A   0x00000040

Definition at line 23 of file unreal32.h.

#define UMODE_a   0x00000001

Definition at line 17 of file unreal32.h.

#define UMODE_B   0x00020000

Definition at line 34 of file unreal32.h.

#define UMODE_C   0x00000200

Definition at line 26 of file unreal32.h.

#define UMODE_d   0x00000400

Definition at line 27 of file unreal32.h.

#define UMODE_g   0x20000000

Definition at line 41 of file unreal32.h.

#define UMODE_G   0x00040000

Definition at line 35 of file unreal32.h.

#define UMODE_H   0x00080000

Definition at line 36 of file unreal32.h.

#define UMODE_h   0x00000002

Definition at line 18 of file unreal32.h.

#define UMODE_i   0x00000004

Definition at line 19 of file unreal32.h.

#define UMODE_N   0x00000080

Definition at line 24 of file unreal32.h.

#define UMODE_O   0x00000100

Definition at line 25 of file unreal32.h.

#define UMODE_o   0x00000008

Definition at line 20 of file unreal32.h.

#define UMODE_p   0x00000800

Definition at line 28 of file unreal32.h.

#define UMODE_q   0x00001000

Definition at line 29 of file unreal32.h.

#define UMODE_R   0x80000000

Definition at line 43 of file unreal32.h.

#define UMODE_r   0x00000010

Definition at line 21 of file unreal32.h.

#define UMODE_S   0x00100000

Definition at line 37 of file unreal32.h.

#define UMODE_s   0x00002000

Definition at line 30 of file unreal32.h.

#define UMODE_T   0x00800000

Definition at line 40 of file unreal32.h.

#define UMODE_t   0x00004000

Definition at line 31 of file unreal32.h.

#define UMODE_V   0x00200000

Definition at line 38 of file unreal32.h.

#define UMODE_v   0x00008000

Definition at line 32 of file unreal32.h.

#define UMODE_W   0x00400000

Definition at line 39 of file unreal32.h.

#define UMODE_w   0x00000020

Definition at line 22 of file unreal32.h.

#define UMODE_x   0x40000000

Definition at line 42 of file unreal32.h.

#define UMODE_z   0x00010000

Definition at line 33 of file unreal32.h.


Function Documentation

void unreal_cmd_211 ( char *  buf  ) 

Definition at line 890 of file unreal31.c.

References send_cmd().

void unreal_cmd_219 ( char *  source,
char *  letter 
)

Definition at line 836 of file unreal31.c.

References send_cmd().

void unreal_cmd_242 ( char *  buf  ) 

Definition at line 870 of file unreal31.c.

References send_cmd().

void unreal_cmd_243 ( char *  buf  ) 

Definition at line 880 of file unreal31.c.

References send_cmd().

void unreal_cmd_250 ( char *  buf  ) 

Definition at line 786 of file unreal31.c.

References send_cmd().

void unreal_cmd_307 ( char *  buf  ) 

Definition at line 796 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_311 ( char *  buf  ) 

Definition at line 806 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_312 ( char *  buf  ) 

Definition at line 816 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_317 ( char *  buf  ) 

Definition at line 826 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_318 ( char *  source,
char *  who 
)

Definition at line 860 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_351 ( char *  source  ) 

Definition at line 671 of file unreal31.c.

References EncModule, ircd, myIrcd, ircdvars_::name, send_cmd(), ServerName, version_build, version_flags, and version_number.

void unreal_cmd_372 ( char *  source,
char *  msg 
)

Definition at line 548 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_372_error ( char *  source  ) 

Definition at line 553 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_375 ( char *  source  ) 

Definition at line 559 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_376 ( char *  source  ) 

Definition at line 565 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_391 ( char *  source,
char *  timestr 
)

Definition at line 777 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_401 ( char *  source,
char *  who 
)

Definition at line 851 of file unreal31.c.

References send_cmd(), and ServerName.

void unreal_cmd_akill ( char *  user,
char *  host,
char *  who,
time_t  when,
time_t  expires,
char *  reason 
)

Definition at line 521 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_bot_chan_mode ( char *  nick,
char *  chan 
)

Definition at line 666 of file unreal31.c.

References anope_cmd_mode(), ircdvars_::botchanumode, ircd, and myIrcd.

void unreal_cmd_bot_nick ( char *  nick,
char *  user,
char *  host,
char *  real,
char *  modes 
)

Definition at line 595 of file unreal31.c.

References EnforceQlinedNick(), myIrcd, ircdvars_::nickip, s_BotServ, send_cmd(), send_token(), ServerName, and unreal_cmd_sqline().

void unreal_cmd_chg_nick ( char *  oldnick,
char *  newnick 
)

Definition at line 940 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_connect ( int  servernum  ) 

Definition at line 971 of file unreal31.c.

References me_server, new_server(), Numeric, RemotePassword, RemotePassword2, RemotePassword3, SERVER_ISME, ServerDesc, ServerName, unreal_cmd_capab(), unreal_cmd_pass(), unreal_cmd_protoctl(), and unreal_cmd_server().

void unreal_cmd_ctcp ( char *  source,
char *  dest,
char *  buf 
)

Definition at line 1459 of file unreal31.c.

References normalizeBuffer(), send_cmd(), and send_token().

void unreal_cmd_eob (  ) 

Definition at line 1382 of file unreal31.c.

References send_cmd(), send_token(), and ServerName.

void unreal_cmd_global ( char *  source,
char *  buf 
)

Definition at line 900 of file unreal31.c.

References send_cmd(), send_token(), and ServerName.

void unreal_cmd_global_legacy ( char *  source,
char *  fmt 
)

Definition at line 1431 of file unreal31.c.

References send_cmd(), send_token(), and ServerName.

void unreal_cmd_guest_nick ( char *  nick,
char *  user,
char *  host,
char *  real,
char *  modes 
)

Definition at line 579 of file unreal31.c.

References myIrcd, ircdvars_::nickip, send_cmd(), send_token(), and ServerName.

void unreal_cmd_invite ( char *  source,
char *  chan,
char *  nick 
)

Definition at line 753 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_join ( char *  user,
char *  channel,
time_t  chantime 
)

Definition at line 720 of file unreal31.c.

References base64enc(), send_cmd(), send_token(), and ServerName.

void unreal_cmd_jupe ( char *  jserver,
char *  who,
char *  reason 
)

Definition at line 1417 of file unreal31.c.

References findserver(), me_server, new_server(), SERVER_JUPED, servlist, snprintf(), unreal_cmd_server(), and unreal_cmd_squit().

void unreal_cmd_kick ( char *  source,
char *  chan,
char *  user,
char *  buf 
)

Definition at line 604 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_mode ( char *  source,
char *  dest,
char *  buf 
)

Definition at line 586 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_nc_change ( User u  ) 

Definition at line 1332 of file unreal31.c.

References common_svsmode().

void unreal_cmd_nick ( char *  nick,
char *  name,
char *  modes 
)

Definition at line 570 of file unreal31.c.

References EnforceQlinedNick(), myIrcd, ircdvars_::nickip, send_cmd(), send_token(), ServerName, ServiceHost, ServiceUser, and unreal_cmd_sqline().

void unreal_cmd_notice ( char *  source,
char *  dest,
char *  buf 
)

Definition at line 623 of file unreal31.c.

References NI_MSG, NSDefFlags, send_cmd(), send_token(), and unreal_cmd_privmsg2().

void unreal_cmd_notice2 ( char *  source,
char *  dest,
char *  msg 
)

Definition at line 636 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_notice_ops ( char *  source,
char *  dest,
char *  buf 
)

Definition at line 613 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_part ( char *  nick,
char *  chan,
char *  buf 
)

Definition at line 763 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_pong ( char *  servname,
char *  who 
)

Definition at line 712 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_privmsg ( char *  source,
char *  dest,
char *  buf 
)

Definition at line 641 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_privmsg2 ( char *  source,
char *  dest,
char *  msg 
)

Definition at line 650 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_quit ( char *  source,
char *  buf 
)

Definition at line 679 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_release_svshold ( char *  nick  ) 

Definition at line 1278 of file unreal31.c.

References send_cmd(), send_token(), and ServerName.

void unreal_cmd_remove_akill ( char *  user,
char *  host 
)

Definition at line 503 of file unreal31.c.

References s_OperServ, send_cmd(), and send_token().

void unreal_cmd_serv_notice ( char *  source,
char *  dest,
char *  msg 
)

Definition at line 655 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_serv_privmsg ( char *  source,
char *  dest,
char *  msg 
)

Definition at line 660 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_sgline ( char *  mask,
char *  reason 
)

Definition at line 1305 of file unreal31.c.

References BUFSIZE, send_cmd(), send_token(), and strnrepl().

void unreal_cmd_sqline ( char *  mask,
char *  reason 
)

Definition at line 910 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_squit ( char *  servname,
char *  message 
)

Definition at line 920 of file unreal31.c.

References send_cmd(), and send_token().

void unreal_cmd_svid_umode ( char *  nick,
time_t  ts 
)

Definition at line 1325 of file unreal31.c.

References send_cmd(), send_token(), ServerName, and UseSVS2MODE.

void unreal_cmd_svid_umode2 ( User u,
char *  ts