Go to the source code of this file.
Defines | |
| #define | CMODE_A 0x00000800 |
| #define | CMODE_C 0x00200000 |
| #define | CMODE_c 0x00000400 |
| #define | CMODE_f 0x00080000 |
| #define | CMODE_G 0x00100000 |
| #define | CMODE_i 0x00000001 |
| #define | CMODE_K 0x00002000 |
| #define | CMODE_k 0x00000040 |
| #define | CMODE_L 0x00004000 |
| #define | CMODE_l 0x00000080 |
| #define | CMODE_M 0x04000000 |
| #define | CMODE_m 0x00000002 |
| #define | CMODE_N 0x01000000 |
| #define | CMODE_n 0x00000004 |
| #define | CMODE_O 0x00008000 |
| #define | CMODE_p 0x00000008 |
| #define | CMODE_Q 0x00010000 |
| #define | CMODE_r 0x00000200 |
| #define | CMODE_R 0x00000100 |
| #define | CMODE_S 0x00020000 |
| #define | CMODE_s 0x00000010 |
| #define | CMODE_T 0x02000000 |
| #define | CMODE_t 0x00000020 |
| #define | CMODE_u 0x00400000 |
| #define | CMODE_V 0x00040000 |
| #define | CMODE_z 0x00800000 |
| #define | DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r |
| #define | UMODE_A 0x00000040 |
| #define | UMODE_a 0x00000001 |
| #define | UMODE_B 0x00020000 |
| #define | UMODE_C 0x00000200 |
| #define | UMODE_d 0x00000400 |
| #define | UMODE_g 0x20000000 |
| #define | UMODE_G 0x00040000 |
| #define | UMODE_H 0x00080000 |
| #define | UMODE_h 0x00000002 |
| #define | UMODE_i 0x00000004 |
| #define | UMODE_N 0x00000080 |
| #define | UMODE_O 0x00000100 |
| #define | UMODE_o 0x00000008 |
| #define | UMODE_p 0x00000800 |
| #define | UMODE_q 0x00001000 |
| #define | UMODE_R 0x80000000 |
| #define | UMODE_r 0x00000010 |
| #define | UMODE_S 0x00100000 |
| #define | UMODE_s 0x00002000 |
| #define | UMODE_T 0x00800000 |
| #define | UMODE_t 0x00004000 |
| #define | UMODE_V 0x00200000 |
| #define | UMODE_v 0x00008000 |
| #define | UMODE_W 0x00400000 |
| #define | UMODE_w 0x00000020 |
| #define | UMODE_x 0x40000000 |
| #define | UMODE_z 0x00010000 |
Functions | |
| void | unreal_cmd_211 (char *buf) |
| void | unreal_cmd_219 (char *source, char *letter) |
| void | unreal_cmd_242 (char *buf) |
| void | unreal_cmd_243 (char *buf) |
| void | unreal_cmd_250 (char *buf) |
| void | unreal_cmd_307 (char *buf) |
| void | unreal_cmd_311 (char *buf) |
| void | unreal_cmd_312 (char *buf) |
| void | unreal_cmd_317 (char *buf) |
| void | unreal_cmd_318 (char *source, char *who) |
| void | unreal_cmd_351 (char *source) |
| void | unreal_cmd_372 (char *source, char *msg) |
| void | unreal_cmd_372_error (char *source) |
| void | unreal_cmd_375 (char *source) |
| void | unreal_cmd_376 (char *source) |
| void | unreal_cmd_391 (char *source, char *timestr) |
| void | unreal_cmd_401 (char *source, char *who) |
| void | unreal_cmd_akill (char *user, char *host, char *who, time_t when, time_t expires, char *reason) |
| void | unreal_cmd_bot_chan_mode (char *nick, char *chan) |
| void | unreal_cmd_bot_nick (char *nick, char *user, char *host, char *real, char *modes) |
| void | unreal_cmd_chg_nick (char *oldnick, char *newnick) |
| void | unreal_cmd_connect (int servernum) |
| void | unreal_cmd_ctcp (char *source, char *dest, char *buf) |
| void | unreal_cmd_eob () |
| void | unreal_cmd_global (char *source, char *buf) |
| void | unreal_cmd_global_legacy (char *source, char *fmt) |
| void | unreal_cmd_guest_nick (char *nick, char *user, char *host, char *real, char *modes) |
| void | unreal_cmd_invite (char *source, char *chan, char *nick) |
| void | unreal_cmd_join (char *user, char *channel, time_t chantime) |
| void | unreal_cmd_jupe (char *jserver, char *who, char *reason) |
| void | unreal_cmd_kick (char *source, char *chan, char *user, char *buf) |
| void | unreal_cmd_mode (char *source, char *dest, char *buf) |
| void | unreal_cmd_nc_change (User *u) |
| void | unreal_cmd_nick (char *nick, char *name, char *modes) |
| void | unreal_cmd_notice (char *source, char *dest, char *buf) |
| void | unreal_cmd_notice2 (char *source, char *dest, char *msg) |
| void | unreal_cmd_notice_ops (char *source, char *dest, char *buf) |
| void | unreal_cmd_part (char *nick, char *chan, char *buf) |
| void | unreal_cmd_pong (char *servname, char *who) |
| void | unreal_cmd_privmsg (char *source, char *dest, char *buf) |
| void | unreal_cmd_privmsg2 (char *source, char *dest, char *msg) |
| void | unreal_cmd_quit (char *source, char *buf) |
| void | unreal_cmd_release_svshold (char *nick) |
| void | unreal_cmd_remove_akill (char *user, char *host) |
| void | unreal_cmd_serv_notice (char *source, char *dest, char *msg) |
| void | unreal_cmd_serv_privmsg (char *source, char *dest, char *msg) |
| void | unreal_cmd_sgline (char *mask, char *reason) |
| void | unreal_cmd_sqline (char *mask, char *reason) |
| void | unreal_cmd_squit (char *servname, char *message) |
| void | unreal_cmd_svid_umode (char *nick, time_t ts) |
| void | unreal_cmd_svid_umode2 (User *u, char *ts) |
| void | unreal_cmd_svid_umode3 (User *u, char *ts) |
| void | unreal_cmd_svshold (char *nick) |
| void | unreal_cmd_svskill (char *source, char *user, char *buf) |
| void | unreal_cmd_svsmode (User *u, int ac, char **av) |
| void | unreal_cmd_svsmode_chan (char *name, char *mode, char *nick) |
| void | unreal_cmd_svsnick (char *source, char *guest, time_t when) |
| void | unreal_cmd_svsnoop (char *server, int set) |
| void | unreal_cmd_svso (char *source, char *nick, char *flag) |
| void | unreal_cmd_szline (char *mask, char *reason, char *whom) |
| void | unreal_cmd_topic (char *whosets, char *chan, char *whosetit, char *topic, time_t when) |
| void | unreal_cmd_unban (char *name, char *nick) |
| void | unreal_cmd_unsgline (char *mask) |
| void | unreal_cmd_unsqline (char *user) |
| void | unreal_cmd_unszline (char *mask) |
| void | unreal_cmd_vhost_off (User *u) |
| void | unreal_cmd_vhost_on (char *nick, char *vIdent, char *vhost) |
| int | unreal_flood_mode_check (char *value) |
| void | unreal_set_umode (User *user, int ac, char **av) |
| int | unreal_valid_nick (char *nick) |
| #define CMODE_A 0x00000800 |
Definition at line 61 of file unreal32.h.
| #define CMODE_C 0x00200000 |
Definition at line 71 of file unreal32.h.
| #define CMODE_c 0x00000400 |
Definition at line 60 of file unreal32.h.
| #define CMODE_f 0x00080000 |
Definition at line 69 of file unreal32.h.
| #define CMODE_G 0x00100000 |
Definition at line 70 of file unreal32.h.
| #define CMODE_i 0x00000001 |
Definition at line 50 of file unreal32.h.
| #define CMODE_K 0x00002000 |
Definition at line 63 of file unreal32.h.
| #define CMODE_k 0x00000040 |
Definition at line 56 of file unreal32.h.
| #define CMODE_L 0x00004000 |
Definition at line 64 of file unreal32.h.
| #define CMODE_l 0x00000080 |
Definition at line 57 of file unreal32.h.
| #define CMODE_M 0x04000000 |
Definition at line 76 of file unreal32.h.
| #define CMODE_m 0x00000002 |
Definition at line 51 of file unreal32.h.
| #define CMODE_N 0x01000000 |
Definition at line 74 of file unreal32.h.
| #define CMODE_n 0x00000004 |
Definition at line 52 of file unreal32.h.
| #define CMODE_O 0x00008000 |
Definition at line 65 of file unreal32.h.
| #define CMODE_p 0x00000008 |
Definition at line 53 of file unreal32.h.
| #define CMODE_Q 0x00010000 |
Definition at line 66 of file unreal32.h.
| #define CMODE_r 0x00000200 |
Definition at line 59 of file unreal32.h.
| #define CMODE_R 0x00000100 |
Definition at line 58 of file unreal32.h.
| #define CMODE_S 0x00020000 |
Definition at line 67 of file unreal32.h.
| #define CMODE_s 0x00000010 |
Definition at line 54 of file unreal32.h.
| #define CMODE_T 0x02000000 |
Definition at line 75 of file unreal32.h.
| #define CMODE_t 0x00000020 |
Definition at line 55 of file unreal32.h.
| #define CMODE_u 0x00400000 |
Definition at line 72 of file unreal32.h.
| #define CMODE_V 0x00040000 |
Definition at line 68 of file unreal32.h.
| #define CMODE_z 0x00800000 |
Definition at line 73 of file unreal32.h.
| #define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r |
Definition at line 81 of file unreal32.h.
| #define UMODE_A 0x00000040 |
Definition at line 23 of file unreal32.h.
| #define UMODE_a 0x00000001 |
Definition at line 17 of file unreal32.h.
| #define UMODE_B 0x00020000 |
Definition at line 34 of file unreal32.h.
| #define UMODE_C 0x00000200 |
Definition at line 26 of file unreal32.h.
| #define UMODE_d 0x00000400 |
Definition at line 27 of file unreal32.h.
| #define UMODE_g 0x20000000 |
Definition at line 41 of file unreal32.h.
| #define UMODE_G 0x00040000 |
Definition at line 35 of file unreal32.h.
| #define UMODE_H 0x00080000 |
Definition at line 36 of file unreal32.h.
| #define UMODE_h 0x00000002 |
Definition at line 18 of file unreal32.h.
| #define UMODE_i 0x00000004 |
Definition at line 19 of file unreal32.h.
| #define UMODE_N 0x00000080 |
Definition at line 24 of file unreal32.h.
| #define UMODE_O 0x00000100 |
Definition at line 25 of file unreal32.h.
| #define UMODE_o 0x00000008 |
Definition at line 20 of file unreal32.h.
| #define UMODE_p 0x00000800 |
Definition at line 28 of file unreal32.h.
| #define UMODE_q 0x00001000 |
Definition at line 29 of file unreal32.h.
| #define UMODE_R 0x80000000 |
Definition at line 43 of file unreal32.h.
| #define UMODE_r 0x00000010 |
Definition at line 21 of file unreal32.h.
| #define UMODE_S 0x00100000 |
Definition at line 37 of file unreal32.h.
| #define UMODE_s 0x00002000 |
Definition at line 30 of file unreal32.h.
| #define UMODE_T 0x00800000 |
Definition at line 40 of file unreal32.h.
| #define UMODE_t 0x00004000 |
Definition at line 31 of file unreal32.h.
| #define UMODE_V 0x00200000 |
Definition at line 38 of file unreal32.h.
| #define UMODE_v 0x00008000 |
Definition at line 32 of file unreal32.h.
| #define UMODE_W 0x00400000 |
Definition at line 39 of file unreal32.h.
| #define UMODE_w 0x00000020 |
Definition at line 22 of file unreal32.h.
| #define UMODE_x 0x40000000 |
Definition at line 42 of file unreal32.h.
| #define UMODE_z 0x00010000 |
Definition at line 33 of file unreal32.h.
| void unreal_cmd_211 | ( | char * | buf | ) |
| void unreal_cmd_219 | ( | char * | source, | |
| char * | letter | |||
| ) |
| void unreal_cmd_242 | ( | char * | buf | ) |
| void unreal_cmd_243 | ( | char * | buf | ) |
| void unreal_cmd_250 | ( | char * | buf | ) |
| void unreal_cmd_307 | ( | char * | buf | ) |
| void unreal_cmd_311 | ( | char * | buf | ) |
| void unreal_cmd_312 | ( | char * | buf | ) |
| void unreal_cmd_317 | ( | char * | buf | ) |
| void unreal_cmd_318 | ( | char * | source, | |
| char * | who | |||
| ) |
| void unreal_cmd_351 | ( | char * | source | ) |
Definition at line 671 of file unreal31.c.
References EncModule, ircd, myIrcd, ircdvars_::name, send_cmd(), ServerName, version_build, version_flags, and version_number.
| void unreal_cmd_372 | ( | char * | source, | |
| char * | msg | |||
| ) |
| void unreal_cmd_372_error | ( | char * | source | ) |
| void unreal_cmd_375 | ( | char * | source | ) |
| void unreal_cmd_376 | ( | char * | source | ) |
| void unreal_cmd_391 | ( | char * | source, | |
| char * | timestr | |||
| ) |
| void unreal_cmd_401 | ( | char * | source, | |
| char * | who | |||
| ) |
| void unreal_cmd_akill | ( | char * | user, | |
| char * | host, | |||
| char * | who, | |||
| time_t | when, | |||
| time_t | expires, | |||
| char * | reason | |||
| ) |
| void unreal_cmd_bot_chan_mode | ( | char * | nick, | |
| char * | chan | |||
| ) |
Definition at line 666 of file unreal31.c.
References anope_cmd_mode(), ircdvars_::botchanumode, ircd, and myIrcd.
| void unreal_cmd_bot_nick | ( | char * | nick, | |
| char * | user, | |||
| char * | host, | |||
| char * | real, | |||
| char * | modes | |||
| ) |
Definition at line 595 of file unreal31.c.
References EnforceQlinedNick(), myIrcd, ircdvars_::nickip, s_BotServ, send_cmd(), send_token(), ServerName, and unreal_cmd_sqline().
| void unreal_cmd_chg_nick | ( | char * | oldnick, | |
| char * | newnick | |||
| ) |
| void unreal_cmd_connect | ( | int | servernum | ) |
Definition at line 971 of file unreal31.c.
References me_server, new_server(), Numeric, RemotePassword, RemotePassword2, RemotePassword3, SERVER_ISME, ServerDesc, ServerName, unreal_cmd_capab(), unreal_cmd_pass(), unreal_cmd_protoctl(), and unreal_cmd_server().
| void unreal_cmd_ctcp | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
Definition at line 1459 of file unreal31.c.
References normalizeBuffer(), send_cmd(), and send_token().
| void unreal_cmd_eob | ( | ) |
| void unreal_cmd_global | ( | char * | source, | |
| char * | buf | |||
| ) |
| void unreal_cmd_global_legacy | ( | char * | source, | |
| char * | fmt | |||
| ) |
| void unreal_cmd_guest_nick | ( | char * | nick, | |
| char * | user, | |||
| char * | host, | |||
| char * | real, | |||
| char * | modes | |||
| ) |
Definition at line 579 of file unreal31.c.
References myIrcd, ircdvars_::nickip, send_cmd(), send_token(), and ServerName.
| void unreal_cmd_invite | ( | char * | source, | |
| char * | chan, | |||
| char * | nick | |||
| ) |
| void unreal_cmd_join | ( | char * | user, | |
| char * | channel, | |||
| time_t | chantime | |||
| ) |
Definition at line 720 of file unreal31.c.
References base64enc(), send_cmd(), send_token(), and ServerName.
| void unreal_cmd_jupe | ( | char * | jserver, | |
| char * | who, | |||
| char * | reason | |||
| ) |
Definition at line 1417 of file unreal31.c.
References findserver(), me_server, new_server(), SERVER_JUPED, servlist, snprintf(), unreal_cmd_server(), and unreal_cmd_squit().
| void unreal_cmd_kick | ( | char * | source, | |
| char * | chan, | |||
| char * | user, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_mode | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_nc_change | ( | User * | u | ) |
| void unreal_cmd_nick | ( | char * | nick, | |
| char * | name, | |||
| char * | modes | |||
| ) |
Definition at line 570 of file unreal31.c.
References EnforceQlinedNick(), myIrcd, ircdvars_::nickip, send_cmd(), send_token(), ServerName, ServiceHost, ServiceUser, and unreal_cmd_sqline().
| void unreal_cmd_notice | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
Definition at line 623 of file unreal31.c.
References NI_MSG, NSDefFlags, send_cmd(), send_token(), and unreal_cmd_privmsg2().
| void unreal_cmd_notice2 | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
| void unreal_cmd_notice_ops | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_part | ( | char * | nick, | |
| char * | chan, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_pong | ( | char * | servname, | |
| char * | who | |||
| ) |
| void unreal_cmd_privmsg | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_privmsg2 | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
| void unreal_cmd_quit | ( | char * | source, | |
| char * | buf | |||
| ) |
| void unreal_cmd_release_svshold | ( | char * | nick | ) |
| void unreal_cmd_remove_akill | ( | char * | user, | |
| char * | host | |||
| ) |
| void unreal_cmd_serv_notice | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
| void unreal_cmd_serv_privmsg | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
| void unreal_cmd_sgline | ( | char * | mask, | |
| char * | reason | |||
| ) |
Definition at line 1305 of file unreal31.c.
References BUFSIZE, send_cmd(), send_token(), and strnrepl().
| void unreal_cmd_sqline | ( | char * | mask, | |
| char * | reason | |||
| ) |
| void unreal_cmd_squit | ( | char * | servname, | |
| char * | message | |||
| ) |
| void unreal_cmd_svid_umode | ( | char * | nick, | |
| time_t | ts | |||
| ) |
Definition at line 1325 of file unreal31.c.
References send_cmd(), send_token(), ServerName, and UseSVS2MODE.
| void unreal_cmd_svid_umode2 | ( | User * | u, | |
| char * | ts |