Go to the source code of this file.
Defines | |
| #define | UMODE_a 0x00000001 |
| #define | UMODE_h 0x00000002 |
| #define | UMODE_i 0x00000004 |
| #define | UMODE_o 0x00000008 |
| #define | UMODE_r 0x00000010 |
| #define | UMODE_w 0x00000020 |
| #define | UMODE_A 0x00000040 |
| #define | UMODE_g 0x80000000 |
| #define | UMODE_x 0x40000000 |
| #define | CMODE_i 0x00000001 |
| #define | CMODE_m 0x00000002 |
| #define | CMODE_n 0x00000004 |
| #define | CMODE_p 0x00000008 |
| #define | CMODE_s 0x00000010 |
| #define | CMODE_t 0x00000020 |
| #define | CMODE_k 0x00000040 |
| #define | CMODE_l 0x00000080 |
| #define | CMODE_c 0x00000400 |
| #define | CMODE_A 0x00000800 |
| #define | CMODE_H 0x00001000 |
| #define | CMODE_K 0x00002000 |
| #define | CMODE_L 0x00004000 |
| #define | CMODE_O 0x00008000 |
| #define | CMODE_Q 0x00010000 |
| #define | CMODE_S 0x00020000 |
| #define | CMODE_V 0x00040000 |
| #define | CMODE_f 0x00080000 |
| #define | CMODE_G 0x00100000 |
| #define | CMODE_C 0x00200000 |
| #define | CMODE_u 0x00400000 |
| #define | CMODE_z 0x00800000 |
| #define | CMODE_N 0x01000000 |
| #define | CMODE_R 0x00000100 |
| #define | CMODE_r 0x00000200 |
| #define | DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r |
Functions | |
| void | unreal_set_umode (User *user, int ac, char **av) |
| void | unreal_cmd_svsnoop (char *server, int set) |
| void | unreal_cmd_remove_akill (char *user, char *host) |
| void | unreal_cmd_topic (char *whosets, char *chan, char *whosetit, char *topic, time_t when) |
| void | unreal_cmd_vhost_off (User *u) |
| void | unreal_cmd_akill (char *user, char *host, char *who, time_t when, time_t expires, char *reason) |
| void | unreal_cmd_svskill (char *source, char *user, char *buf) |
| void | unreal_cmd_svsmode (User *u, int ac, char **av) |
| void | unreal_cmd_372 (char *source, char *msg) |
| void | unreal_cmd_372_error (char *source) |
| void | unreal_cmd_375 (char *source) |
| void | unreal_cmd_376 (char *source) |
| void | unreal_cmd_nick (char *nick, char *name, char *modes) |
| void | unreal_cmd_guest_nick (char *nick, char *user, char *host, char *real, char *modes) |
| void | unreal_cmd_mode (char *source, char *dest, char *buf) |
| void | unreal_cmd_bot_nick (char *nick, char *user, char *host, char *real, char *modes) |
| void | unreal_cmd_kick (char *source, char *chan, char *user, char *buf) |
| void | unreal_cmd_notice_ops (char *source, char *dest, char *buf) |
| void | unreal_cmd_notice (char *source, char *dest, char *buf) |
| void | unreal_cmd_notice2 (char *source, char *dest, char *msg) |
| void | unreal_cmd_privmsg (char *source, char *dest, char *buf) |
| void | unreal_cmd_privmsg2 (char *source, char *dest, char *msg) |
| void | unreal_cmd_serv_notice (char *source, char *dest, char *msg) |
| void | unreal_cmd_serv_privmsg (char *source, char *dest, char *msg) |
| void | unreal_cmd_bot_chan_mode (char *nick, char *chan) |
| void | unreal_cmd_351 (char *source) |
| void | unreal_cmd_quit (char *source, char *buf) |
| void | unreal_cmd_pong (char *servname, char *who) |
| void | unreal_cmd_join (char *user, char *channel, time_t chantime) |
| void | unreal_cmd_unsqline (char *user) |
| void | unreal_cmd_invite (char *source, char *chan, char *nick) |
| void | unreal_cmd_part (char *nick, char *chan, char *buf) |
| void | unreal_cmd_391 (char *source, char *timestr) |
| void | unreal_cmd_250 (char *buf) |
| void | unreal_cmd_307 (char *buf) |
| void | unreal_cmd_311 (char *buf) |
| void | unreal_cmd_312 (char *buf) |
| void | unreal_cmd_317 (char *buf) |
| void | unreal_cmd_219 (char *source, char *letter) |
| void | unreal_cmd_401 (char *source, char *who) |
| void | unreal_cmd_318 (char *source, char *who) |
| void | unreal_cmd_242 (char *buf) |
| void | unreal_cmd_243 (char *buf) |
| void | unreal_cmd_211 (char *buf) |
| void | unreal_cmd_global (char *source, char *buf) |
| void | unreal_cmd_global_legacy (char *source, char *fmt) |
| void | unreal_cmd_sqline (char *mask, char *reason) |
| void | unreal_cmd_squit (char *servname, char *message) |
| void | unreal_cmd_svso (char *source, char *nick, char *flag) |
| void | unreal_cmd_chg_nick (char *oldnick, char *newnick) |
| void | unreal_cmd_svsnick (char *source, char *guest, time_t when) |
| void | unreal_cmd_vhost_on (char *nick, char *vIdent, char *vhost) |
| void | unreal_cmd_connect (int servernum) |
| void | unreal_cmd_svshold (char *nick) |
| void | unreal_cmd_release_svshold (char *nick) |
| void | unreal_cmd_unsgline (char *mask) |
| void | unreal_cmd_unszline (char *mask) |
| void | unreal_cmd_szline (char *mask, char *reason, char *whom) |
| void | unreal_cmd_sgline (char *mask, char *reason) |
| void | unreal_cmd_unban (char *name, char *nick) |
| void | unreal_cmd_svsmode_chan (char *name, char *mode, char *nick) |
| void | unreal_cmd_svid_umode (char *nick, time_t ts) |
| void | unreal_cmd_nc_change (User *u) |
| void | unreal_cmd_svid_umode2 (User *u, char *ts) |
| void | unreal_cmd_svid_umode3 (User *u, char *ts) |
| void | unreal_cmd_eob () |
| int | unreal_flood_mode_check (char *value) |
| void | unreal_cmd_jupe (char *jserver, char *who, char *reason) |
| int | unreal_valid_nick (char *nick) |
| void | unreal_cmd_ctcp (char *source, char *dest, char *buf) |
| #define CMODE_A 0x00000800 |
Definition at line 35 of file unreal31.h.
| #define CMODE_C 0x00200000 |
Definition at line 45 of file unreal31.h.
| #define CMODE_c 0x00000400 |
Definition at line 34 of file unreal31.h.
| #define CMODE_f 0x00080000 |
Definition at line 43 of file unreal31.h.
| #define CMODE_G 0x00100000 |
Definition at line 44 of file unreal31.h.
| #define CMODE_H 0x00001000 |
Definition at line 36 of file unreal31.h.
| #define CMODE_i 0x00000001 |
Definition at line 26 of file unreal31.h.
| #define CMODE_K 0x00002000 |
Definition at line 37 of file unreal31.h.
| #define CMODE_k 0x00000040 |
Definition at line 32 of file unreal31.h.
| #define CMODE_L 0x00004000 |
Definition at line 38 of file unreal31.h.
| #define CMODE_l 0x00000080 |
Definition at line 33 of file unreal31.h.
| #define CMODE_m 0x00000002 |
Definition at line 27 of file unreal31.h.
| #define CMODE_N 0x01000000 |
Definition at line 48 of file unreal31.h.
| #define CMODE_n 0x00000004 |
Definition at line 28 of file unreal31.h.
| #define CMODE_O 0x00008000 |
Definition at line 39 of file unreal31.h.
| #define CMODE_p 0x00000008 |
Definition at line 29 of file unreal31.h.
| #define CMODE_Q 0x00010000 |
Definition at line 40 of file unreal31.h.
| #define CMODE_r 0x00000200 |
Definition at line 50 of file unreal31.h.
| #define CMODE_R 0x00000100 |
Definition at line 49 of file unreal31.h.
| #define CMODE_S 0x00020000 |
Definition at line 41 of file unreal31.h.
| #define CMODE_s 0x00000010 |
Definition at line 30 of file unreal31.h.
| #define CMODE_t 0x00000020 |
Definition at line 31 of file unreal31.h.
| #define CMODE_u 0x00400000 |
Definition at line 46 of file unreal31.h.
| #define CMODE_V 0x00040000 |
Definition at line 42 of file unreal31.h.
| #define CMODE_z 0x00800000 |
Definition at line 47 of file unreal31.h.
| #define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r |
Definition at line 52 of file unreal31.h.
| #define UMODE_A 0x00000040 |
Definition at line 22 of file unreal31.h.
| #define UMODE_a 0x00000001 |
Definition at line 16 of file unreal31.h.
| #define UMODE_g 0x80000000 |
Definition at line 23 of file unreal31.h.
| #define UMODE_h 0x00000002 |
Definition at line 17 of file unreal31.h.
| #define UMODE_i 0x00000004 |
Definition at line 18 of file unreal31.h.
| #define UMODE_o 0x00000008 |
Definition at line 19 of file unreal31.h.
| #define UMODE_r 0x00000010 |
Definition at line 20 of file unreal31.h.
| #define UMODE_w 0x00000020 |
Definition at line 21 of file unreal31.h.
| #define UMODE_x 0x40000000 |
Definition at line 24 of file unreal31.h.
| void unreal_cmd_211 | ( | char * | buf | ) |
Definition at line 891 of file unreal31.c.
| void unreal_cmd_219 | ( | char * | source, | |
| char * | letter | |||
| ) |
Definition at line 837 of file unreal31.c.
| void unreal_cmd_242 | ( | char * | buf | ) |
Definition at line 871 of file unreal31.c.
| void unreal_cmd_243 | ( | char * | buf | ) |
Definition at line 881 of file unreal31.c.
| void unreal_cmd_250 | ( | char * | buf | ) |
Definition at line 787 of file unreal31.c.
| void unreal_cmd_307 | ( | char * | buf | ) |
Definition at line 797 of file unreal31.c.
| void unreal_cmd_311 | ( | char * | buf | ) |
Definition at line 807 of file unreal31.c.
| void unreal_cmd_312 | ( | char * | buf | ) |
Definition at line 817 of file unreal31.c.
| void unreal_cmd_317 | ( | char * | buf | ) |
Definition at line 827 of file unreal31.c.
| void unreal_cmd_318 | ( | char * | source, | |
| char * | who | |||
| ) |
Definition at line 861 of file unreal31.c.
| void unreal_cmd_351 | ( | char * | source | ) |
Definition at line 672 of file unreal31.c.
| void unreal_cmd_372 | ( | char * | source, | |
| char * | msg | |||
| ) |
Definition at line 549 of file unreal31.c.
| void unreal_cmd_372_error | ( | char * | source | ) |
Definition at line 554 of file unreal31.c.
| void unreal_cmd_375 | ( | char * | source | ) |
Definition at line 560 of file unreal31.c.
| void unreal_cmd_376 | ( | char * | source | ) |
Definition at line 566 of file unreal31.c.
| void unreal_cmd_391 | ( | char * | source, | |
| char * | timestr | |||
| ) |
Definition at line 778 of file unreal31.c.
| void unreal_cmd_401 | ( | char * | source, | |
| char * | who | |||
| ) |
Definition at line 852 of file unreal31.c.
| void unreal_cmd_akill | ( | char * | user, | |
| char * | host, | |||
| char * | who, | |||
| time_t | when, | |||
| time_t | expires, | |||
| char * | reason | |||
| ) |
Definition at line 522 of file unreal31.c.
| void unreal_cmd_bot_chan_mode | ( | char * | nick, | |
| char * | chan | |||
| ) |
Definition at line 667 of file unreal31.c.
| void unreal_cmd_bot_nick | ( | char * | nick, | |
| char * | user, | |||
| char * | host, | |||
| char * | real, | |||
| char * | modes | |||
| ) |
Definition at line 596 of file unreal31.c.
| void unreal_cmd_chg_nick | ( | char * | oldnick, | |
| char * | newnick | |||
| ) |
Definition at line 941 of file unreal31.c.
| void unreal_cmd_connect | ( | int | servernum | ) |
Definition at line 972 of file unreal31.c.
| void unreal_cmd_ctcp | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
Definition at line 1460 of file unreal31.c.
| void unreal_cmd_eob | ( | ) |
Definition at line 1383 of file unreal31.c.
| void unreal_cmd_global | ( | char * | source, | |
| char * | buf | |||
| ) |
Definition at line 901 of file unreal31.c.
| void unreal_cmd_global_legacy | ( | char * | source, | |
| char * | fmt | |||
| ) |
Definition at line 1432 of file unreal31.c.
| void unreal_cmd_guest_nick | ( | char * | nick, | |
| char * | user, | |||
| char * | host, | |||
| char * | real, | |||
| char * | modes | |||
| ) |
Definition at line 580 of file unreal31.c.
| void unreal_cmd_invite | ( | char * | source, | |
| char * | chan, | |||
| char * | nick | |||
| ) |
Definition at line 754 of file unreal31.c.
| void unreal_cmd_join | ( | char * | user, | |
| char * | channel, | |||
| time_t | chantime | |||
| ) |
Definition at line 721 of file unreal31.c.
| void unreal_cmd_jupe | ( | char * | jserver, | |
| char * | who, | |||
| char * | reason | |||
| ) |
Definition at line 1418 of file unreal31.c.
| void unreal_cmd_kick | ( | char * | source, | |
| char * | chan, | |||
| char * | user, | |||
| char * | buf | |||
| ) |
Definition at line 605 of file unreal31.c.
| void unreal_cmd_mode | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
Definition at line 587 of file unreal31.c.
| void unreal_cmd_nc_change | ( | User * | u | ) |
Definition at line 1333 of file unreal31.c.
| void unreal_cmd_nick | ( | char * | nick, | |
| char * | name, | |||
| char * | modes | |||
| ) |
Definition at line 571 of file unreal31.c.
| void unreal_cmd_notice | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
Definition at line 624 of file unreal31.c.
| void unreal_cmd_notice2 | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
Definition at line 637 of file unreal31.c.
| void unreal_cmd_notice_ops | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
Definition at line 614 of file unreal31.c.
| void unreal_cmd_part | ( | char * | nick, | |
| char * | chan, | |||
| char * | buf | |||
| ) |
Definition at line 764 of file unreal31.c.
| void unreal_cmd_pong | ( | char * | servname, | |
| char * | who | |||
| ) |
Definition at line 713 of file unreal31.c.
| void unreal_cmd_privmsg | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
Definition at line 642 of file unreal31.c.
| void unreal_cmd_privmsg2 | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
Definition at line 651 of file unreal31.c.
| void unreal_cmd_quit | ( | char * | source, | |
| char * | buf | |||
| ) |
Definition at line 680 of file unreal31.c.
| void unreal_cmd_release_svshold | ( | char * | nick | ) |
Definition at line 1279 of file unreal31.c.
| void unreal_cmd_remove_akill | ( | char * | user, | |
| char * | host | |||
| ) |
Definition at line 504 of file unreal31.c.
| void unreal_cmd_serv_notice | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
Definition at line 656 of file unreal31.c.
| void unreal_cmd_serv_privmsg | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
Definition at line 661 of file unreal31.c.
| void unreal_cmd_sgline | ( | char * | mask, | |
| char * | reason | |||
| ) |
Definition at line 1306 of file unreal31.c.
| void unreal_cmd_sqline | ( | char * | mask, | |
| char * | reason | |||
| ) |
Definition at line 911 of file unreal31.c.
| void unreal_cmd_squit | ( | char * | servname, | |
| char * | message | |||
| ) |
Definition at line 921 of file unreal31.c.
| void unreal_cmd_svid_umode | ( | char * | nick, | |
| time_t | ts | |||
| ) |
Definition at line 1326 of file unreal31.c.
| void unreal_cmd_svid_umode2 | ( | User * | u, | |
| char * | ts | |||
| ) |
Definition at line 1339 of file unreal31.c.
| void unreal_cmd_svid_umode3 | ( | User * | u, | |
| char * | ts | |||
| ) |
Definition at line 1348 of file unreal31.c.
| void unreal_cmd_svshold | ( | char * | nick | ) |
Definition at line 1273 of file unreal31.c.
| void unreal_cmd_svskill | ( | char * | source, | |
| char * | user, | |||
| char * | buf | |||
| ) |
Definition at line 529 of file unreal31.c.
| void unreal_cmd_svsmode | ( | User * | u, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 542 of file unreal31.c.
| void unreal_cmd_svsmode_chan | ( | char * | name, | |
| char * | mode, | |||
| char * | nick | |||
| ) |
Definition at line 1318 of file unreal31.c.
| void unreal_cmd_svsnick | ( | char * | source, | |
| char * | guest, | |||
| time_t | when | |||
| ) |
Definition at line 951 of file unreal31.c.
| void unreal_cmd_svsnoop | ( | char * | server, | |
| int | set | |||
| ) |
Definition at line 494 of file unreal31.c.
| void unreal_cmd_svso | ( | char * | source, | |
| char * | nick, | |||
| char * | flag | |||
| ) |
Definition at line 931 of file unreal31.c.
| void unreal_cmd_szline | ( | char * | mask, | |
| char * | reason, | |||
| char * | whom | |||
| ) |
Definition at line 1298 of file unreal31.c.
| void unreal_cmd_topic | ( | char * | whosets, | |
| char * | chan, | |||
| char * | whosetit, | |||
| char * | topic, | |||
| time_t | when | |||
| ) |
Definition at line 509 of file unreal31.c.
| void unreal_cmd_unban | ( | char * | name, | |
| char * | nick | |||
| ) |
Definition at line 1311 of file unreal31.c.
| void unreal_cmd_unsgline | ( | char * | mask | ) |
Definition at line 1285 of file unreal31.c.
| void unreal_cmd_unsqline | ( | char * | user | ) |
Definition at line 727 of file unreal31.c.
| void unreal_cmd_unszline | ( | char * | mask | ) |
Definition at line 1291 of file unreal31.c.
| void unreal_cmd_vhost_off | ( | User * | u | ) |
Definition at line 516 of file unreal31.c.
| void unreal_cmd_vhost_on | ( | char * | nick, | |
| char * | vIdent, | |||
| char * | vhost | |||
| ) |
Definition at line 961 of file unreal31.c.
| int unreal_flood_mode_check | ( | char * | value | ) |
Definition at line 1404 of file unreal31.c.
| void unreal_set_umode | ( | User * | user, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 368 of file unreal31.c.
| int unreal_valid_nick | ( | char * | nick | ) |
Definition at line 1442 of file unreal31.c.
1.5.7.1