#include "services.h"#include "pseudo.h"#include "unreal31.h"
Go to the source code of this file.
Functions | |
| void | unreal_set_umode (User *user, int ac, char **av) |
| void | moduleAddIRCDMsgs (void) |
| int | anope_event_capab (char *source, int ac, char **av) |
| void | unreal_cmd_svsnoop (char *server, int set) |
| void | unreal_cmd_svsadmin (char *server, int set) |
| void | unreal_cmd_remove_akill (char *user, char *host) |
| void | unreal_cmd_topic (char *whosets, char *chan, char *whosetit, char *topic, time_t when) |
| void | unreal_cmd_vhost_off (User *u) |
| void | unreal_cmd_akill (char *user, char *host, char *who, time_t when, time_t expires, char *reason) |
| void | unreal_cmd_svskill (char *source, char *user, char *buf) |
| void | unreal_cmd_svsmode (User *u, int ac, char **av) |
| void | unreal_cmd_372 (char *source, char *msg) |
| void | unreal_cmd_372_error (char *source) |
| void | unreal_cmd_375 (char *source) |
| void | unreal_cmd_376 (char *source) |
| void | unreal_cmd_nick (char *nick, char *name, char *modes) |
| void | unreal_cmd_guest_nick (char *nick, char *user, char *host, char *real, char *modes) |
| void | unreal_cmd_mode (char *source, char *dest, char *buf) |
| void | unreal_cmd_bot_nick (char *nick, char *user, char *host, char *real, char *modes) |
| void | unreal_cmd_kick (char *source, char *chan, char *user, char *buf) |
| void | unreal_cmd_notice_ops (char *source, char *dest, char *buf) |
| void | unreal_cmd_notice (char *source, char *dest, char *buf) |
| void | unreal_cmd_notice2 (char *source, char *dest, char *msg) |
| void | unreal_cmd_privmsg (char *source, char *dest, char *buf) |
| void | unreal_cmd_privmsg2 (char *source, char *dest, char *msg) |
| void | unreal_cmd_serv_notice (char *source, char *dest, char *msg) |
| void | unreal_cmd_serv_privmsg (char *source, char *dest, char *msg) |
| void | unreal_cmd_bot_chan_mode (char *nick, char *chan) |
| void | unreal_cmd_351 (char *source) |
| void | unreal_cmd_quit (char *source, char *buf) |
| void | unreal_cmd_protoctl () |
| void | unreal_cmd_pass (char *pass) |
| void | unreal_cmd_server (char *servname, int hop, char *descript) |
| void | unreal_cmd_pong (char *servname, char *who) |
| void | unreal_cmd_join (char *user, char *channel, time_t chantime) |
| void | unreal_cmd_unsqline (char *user) |
| void | unreal_cmd_chghost (char *nick, char *vhost) |
| void | unreal_cmd_chgident (char *nick, char *vIdent) |
| void | unreal_cmd_invite (char *source, char *chan, char *nick) |
| void | unreal_cmd_part (char *nick, char *chan, char *buf) |
| void | unreal_cmd_391 (char *source, char *timestr) |
| void | unreal_cmd_250 (char *buf) |
| void | unreal_cmd_307 (char *buf) |
| void | unreal_cmd_311 (char *buf) |
| void | unreal_cmd_312 (char *buf) |
| void | unreal_cmd_317 (char *buf) |
| void | unreal_cmd_219 (char *source, char *letter) |
| void | unreal_cmd_401 (char *source, char *who) |
| void | unreal_cmd_318 (char *source, char *who) |
| void | unreal_cmd_242 (char *buf) |
| void | unreal_cmd_243 (char *buf) |
| void | unreal_cmd_211 (char *buf) |
| void | unreal_cmd_global (char *source, char *buf) |
| void | unreal_cmd_sqline (char *mask, char *reason) |
| void | unreal_cmd_squit (char *servname, char *message) |
| void | unreal_cmd_svso (char *source, char *nick, char *flag) |
| void | unreal_cmd_chg_nick (char *oldnick, char *newnick) |
| void | unreal_cmd_svsnick (char *source, char *guest, time_t when) |
| void | unreal_cmd_vhost_on (char *nick, char *vIdent, char *vhost) |
| void | unreal_cmd_connect (int servernum) |
| int | anope_event_ping (char *source, int ac, char **av) |
| int | anope_event_436 (char *source, int ac, char **av) |
| int | anope_event_away (char *source, int ac, char **av) |
| int | anope_event_topic (char *source, int ac, char **av) |
| int | anope_event_squit (char *source, int ac, char **av) |
| int | anope_event_quit (char *source, int ac, char **av) |
| int | anope_event_mode (char *source, int ac, char **av) |
| int | anope_event_kill (char *source, int ac, char **av) |
| int | anope_event_kick (char *source, int ac, char **av) |
| int | anope_event_join (char *source, int ac, char **av) |
| int | anope_event_motd (char *source, int ac, char **av) |
| int | anope_event_setname (char *source, int ac, char **av) |
| int | anope_event_chgname (char *source, int ac, char **av) |
| int | anope_event_setident (char *source, int ac, char **av) |
| int | anope_event_chgident (char *source, int ac, char **av) |
| int | anope_event_sethost (char *source, int ac, char **av) |
| int | anope_event_nick (char *source, int ac, char **av) |
| int | anope_event_chghost (char *source, int ac, char **av) |
| int | anope_event_server (char *source, int ac, char **av) |
| int | anope_event_privmsg (char *source, int ac, char **av) |
| int | anope_event_part (char *source, int ac, char **av) |
| int | anope_event_whois (char *source, int ac, char **av) |
| void | unreal_cmd_svshold (char *nick) |
| void | unreal_cmd_release_svshold (char *nick) |
| void | unreal_cmd_unsgline (char *mask) |
| void | unreal_cmd_unszline (char *mask) |
| void | unreal_cmd_szline (char *mask, char *reason, char *whom) |
| void | unreal_cmd_sgline (char *mask, char *reason) |
| void | unreal_cmd_unban (char *name, char *nick) |
| void | unreal_cmd_svsmode_chan (char *name, char *mode, char *nick) |
| void | unreal_cmd_svid_umode (char *nick, time_t ts) |
| void | unreal_cmd_nc_change (User *u) |
| void | unreal_cmd_svid_umode2 (User *u, char *ts) |
| void | unreal_cmd_svid_umode3 (User *u, char *ts) |
| void | unreal_cmd_svsjoin (char *source, char *nick, char *chan, char *param) |
| void | unreal_cmd_svspart (char *source, char *nick, char *chan) |
| void | unreal_cmd_swhois (char *source, char *who, char *mask) |
| void | unreal_cmd_eob () |
| int | anope_event_rehash (char *source, int ac, char **av) |
| int | anope_event_credits (char *source, int ac, char **av) |
| int | anope_event_admin (char *source, int ac, char **av) |
| int | unreal_flood_mode_check (char *value) |
| void | unreal_cmd_jupe (char *jserver, char *who, char *reason) |
| void | unreal_cmd_global_legacy (char *source, char *fmt) |
| int | unreal_valid_nick (char *nick) |
| int | unreal_valid_chan (char *chan) |
| void | unreal_cmd_ctcp (char *source, char *dest, char *buf) |
| void | moduleAddAnopeCmds () |
| int | AnopeInit (int argc, char **argv) |
Variables | |
| IRCDVar | myIrcd [] |
| IRCDCAPAB | myIrcdcap [] |
| unsigned long | umodes [128] |
| char | myCsmodes [128] |
| CMMode | myCmmodes [128] |
| CBMode | myCbmodes [128] |
| CBModeInfo | myCbmodeinfos [] |
| CUMode | myCumodes [128] |
| int anope_event_436 | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_admin | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_away | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_capab | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_chghost | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 1218 of file unreal31.c.
References alog(), change_user_host(), debug, finduser(), and MOD_CONT.
| int anope_event_chgident | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 1149 of file unreal31.c.
References alog(), change_user_username(), debug, finduser(), and MOD_CONT.
| int anope_event_chgname | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 1112 of file unreal31.c.
References alog(), change_user_realname(), debug, finduser(), and MOD_CONT.
| int anope_event_credits | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_join | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_kick | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_kill | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_mode | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_motd | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_nick | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_part | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_ping | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_privmsg | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_quit | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_rehash | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_server | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 1238 of file unreal31.c.
References do_server(), MOD_CONT, sstrdup(), stricmp(), and uplink.
| int anope_event_sethost | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 1168 of file unreal31.c.
References alog(), change_user_host(), debug, finduser(), and MOD_CONT.
| int anope_event_setident | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 1131 of file unreal31.c.
References alog(), change_user_username(), debug, finduser(), and MOD_CONT.
| int anope_event_setname | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
Definition at line 1093 of file unreal31.c.
References alog(), change_user_realname(), debug, finduser(), and MOD_CONT.
| int anope_event_squit | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_topic | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int anope_event_whois | ( | char * | source, | |
| int | ac, | |||
| char ** | av | |||
| ) |
| int AnopeInit | ( | int | argc, | |
| char ** | argv | |||
| ) |
Now tell anope how to use us.
Deal with modes anope _needs_ to know
Definition at line 1560 of file unreal31.c.
References CMODE_i, CMODE_k, CMODE_l, CMODE_p, CMODE_s, MOD_CONT, moduleAddAnopeCmds(), moduleAddAuthor(), moduleAddIRCDMsgs(), moduleAddVersion(), moduleSetType(), myCsmodes, pmodule_invis_umode(), pmodule_invite_cmode(), pmodule_ircd_cap(), pmodule_ircd_cbmodeinfos(), pmodule_ircd_cbmodes(), pmodule_ircd_cmmodes(), pmodule_ircd_csmodes(), pmodule_ircd_cumodes(), pmodule_ircd_flood_mode_char_remove(), pmodule_ircd_flood_mode_char_set(), pmodule_ircd_useTSMode(), pmodule_ircd_var(), pmodule_ircd_version(), pmodule_key_mode(), pmodule_limit_mode(), pmodule_oper_umode(), pmodule_private_cmode(), pmodule_secret_cmode(), PROTOCOL, UMODE_i, and UMODE_o.
| void moduleAddAnopeCmds | ( | ) |
Tell anope which function we want to perform each task inside of anope. These prototypes must match what anope expects.
Definition at line 1479 of file unreal31.c.
References pmodule_cmd_211(), pmodule_cmd_219(), pmodule_cmd_242(), pmodule_cmd_243(), pmodule_cmd_250(), pmodule_cmd_307(), pmodule_cmd_311(), pmodule_cmd_312(), pmodule_cmd_317(), pmodule_cmd_318(), pmodule_cmd_351(), pmodule_cmd_372(), pmodule_cmd_372_error(), pmodule_cmd_375(), pmodule_cmd_376(), pmodule_cmd_391(), pmodule_cmd_401(), pmodule_cmd_akill(), pmodule_cmd_bot_chan_mode(), pmodule_cmd_bot_nick(), pmodule_cmd_chg_nick(), pmodule_cmd_connect(), pmodule_cmd_ctcp(), pmodule_cmd_eob(), pmodule_cmd_global(), pmodule_cmd_global_legacy(), pmodule_cmd_guest_nick(), pmodule_cmd_invite(), pmodule_cmd_join(), pmodule_cmd_jupe(), pmodule_cmd_kick(), pmodule_cmd_mode(), pmodule_cmd_nc_change(), pmodule_cmd_nick(), pmodule_cmd_notice(), pmodule_cmd_notice2(), pmodule_cmd_notice_ops(), pmodule_cmd_part(), pmodule_cmd_pong(), pmodule_cmd_privmsg(), pmodule_cmd_privmsg2(), pmodule_cmd_quit(), pmodule_cmd_release_svshold(), pmodule_cmd_remove_akill(), pmodule_cmd_serv_notice(), pmodule_cmd_serv_privmsg(), pmodule_cmd_sgline(), pmodule_cmd_sqline(), pmodule_cmd_squit(), pmodule_cmd_svid_umode(), pmodule_cmd_svid_umode2(), pmodule_cmd_svid_umode3(), pmodule_cmd_svshold(), pmodule_cmd_svsjoin(), pmodule_cmd_svskill(), pmodule_cmd_svsmode(), pmodule_cmd_svsmode_chan(), pmodule_cmd_svsnick(), pmodule_cmd_svsnoop(), pmodule_cmd_svso(), pmodule_cmd_svspart(), pmodule_cmd_swhois(), pmodule_cmd_szline(), pmodule_cmd_topic(), pmodule_cmd_unban(), pmodule_cmd_unsgline(), pmodule_cmd_unsqline(), pmodule_cmd_unszline(), pmodule_cmd_vhost_off(), pmodule_cmd_vhost_on(), pmodule_flood_mode_check(), pmodule_set_umode(), pmodule_valid_chan(), pmodule_valid_nick(), unreal_cmd_211(), unreal_cmd_219(), unreal_cmd_242(), unreal_cmd_243(), unreal_cmd_250(), unreal_cmd_307(), unreal_cmd_311(), unreal_cmd_312(), unreal_cmd_317(), unreal_cmd_318(), unreal_cmd_351(), unreal_cmd_372(), unreal_cmd_372_error(), unreal_cmd_375(), unreal_cmd_376(), unreal_cmd_391(), unreal_cmd_401(), unreal_cmd_akill(), unreal_cmd_bot_chan_mode(), unreal_cmd_bot_nick(), unreal_cmd_chg_nick(), unreal_cmd_connect(), unreal_cmd_ctcp(), unreal_cmd_eob(), unreal_cmd_global(), unreal_cmd_global_legacy(), unreal_cmd_guest_nick(), unreal_cmd_invite(), unreal_cmd_join(), unreal_cmd_jupe(), unreal_cmd_kick(), unreal_cmd_mode(), unreal_cmd_nc_change(), unreal_cmd_nick(), unreal_cmd_notice(), unreal_cmd_notice2(), unreal_cmd_notice_ops(), unreal_cmd_part(), unreal_cmd_pong(), unreal_cmd_privmsg(), unreal_cmd_privmsg2(), unreal_cmd_quit(), unreal_cmd_release_svshold(), unreal_cmd_remove_akill(), unreal_cmd_serv_notice(), unreal_cmd_serv_privmsg(), unreal_cmd_sgline(), unreal_cmd_sqline(), unreal_cmd_squit(), unreal_cmd_svid_umode(), unreal_cmd_svid_umode2(), unreal_cmd_svid_umode3(), unreal_cmd_svshold(), unreal_cmd_svsjoin(), unreal_cmd_svskill(), unreal_cmd_svsmode(), unreal_cmd_svsmode_chan(), unreal_cmd_svsnick(), unreal_cmd_svsnoop(), unreal_cmd_svso(), unreal_cmd_svspart(), unreal_cmd_swhois(), unreal_cmd_szline(), unreal_cmd_topic(), unreal_cmd_unban(), unreal_cmd_unsgline(), unreal_cmd_unsqline(), unreal_cmd_unszline(), unreal_cmd_vhost_off(), unreal_cmd_vhost_on(), unreal_flood_mode_check(), unreal_set_umode(), unreal_valid_chan(), and unreal_valid_nick().
| void moduleAddIRCDMsgs | ( | void | ) |
Definition at line 432 of file unreal31.c.
References addCoreMessage(), anope_event_436(), anope_event_admin(), anope_event_away(), anope_event_capab(), anope_event_chghost(), anope_event_chgident(), anope_event_chgname(), anope_event_credits(), anope_event_join(), anope_event_kick(), anope_event_kill(), anope_event_mode(), anope_event_motd(), anope_event_nick(), anope_event_null(), anope_event_part(), anope_event_ping(), anope_event_privmsg(), anope_event_quit(), anope_event_rehash(), anope_event_server(), anope_event_sethost(), anope_event_setident(), anope_event_setname(), anope_event_squit(), anope_event_topic(), anope_event_whois(), createMessage(), IRCD, and updateProtectDetails().
| void unreal_cmd_211 | ( | char * | buf | ) |
| void unreal_cmd_219 | ( | char * | source, | |
| char * | letter | |||
| ) |
| void unreal_cmd_242 | ( | char * | buf | ) |
| void unreal_cmd_243 | ( | char * | buf | ) |
| void unreal_cmd_250 | ( | char * | buf | ) |
| void unreal_cmd_307 | ( | char * | buf | ) |
| void unreal_cmd_311 | ( | char * | buf | ) |
| void unreal_cmd_312 | ( | char * | buf | ) |
| void unreal_cmd_317 | ( | char * | buf | ) |
| void unreal_cmd_318 | ( | char * | source, | |
| char * | who | |||
| ) |
| void unreal_cmd_351 | ( | char * | source | ) |
| void unreal_cmd_372 | ( | char * | source, | |
| char * | msg | |||
| ) |
| void unreal_cmd_372_error | ( | char * | source | ) |
| void unreal_cmd_375 | ( | char * | source | ) |
| void unreal_cmd_376 | ( | char * | source | ) |
| void unreal_cmd_391 | ( | char * | source, | |
| char * | timestr | |||
| ) |
| void unreal_cmd_401 | ( | char * | source, | |
| char * | who | |||
| ) |
| void unreal_cmd_akill | ( | char * | user, | |
| char * | host, | |||
| char * | who, | |||
| time_t | when, | |||
| time_t | expires, | |||
| char * | reason | |||
| ) |
| void unreal_cmd_bot_chan_mode | ( | char * | nick, | |
| char * | chan | |||
| ) |
| void unreal_cmd_bot_nick | ( | char * | nick, | |
| char * | user, | |||
| char * | host, | |||
| char * | real, | |||
| char * | modes | |||
| ) |
| void unreal_cmd_chg_nick | ( | char * | oldnick, | |
| char * | newnick | |||
| ) |
| void unreal_cmd_chghost | ( | char * | nick, | |
| char * | vhost | |||
| ) |
Definition at line 736 of file unreal31.c.
References send_cmd(), and ServerName.
Referenced by unreal_cmd_vhost_on().
| void unreal_cmd_chgident | ( | char * | nick, | |
| char * | vIdent | |||
| ) |
Definition at line 745 of file unreal31.c.
References send_cmd(), and ServerName.
Referenced by unreal_cmd_vhost_on().
| void unreal_cmd_connect | ( | int | servernum | ) |
| void unreal_cmd_ctcp | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_eob | ( | ) |
| void unreal_cmd_global | ( | char * | source, | |
| char * | buf | |||
| ) |
| void unreal_cmd_global_legacy | ( | char * | source, | |
| char * | fmt | |||
| ) |
| void unreal_cmd_guest_nick | ( | char * | nick, | |
| char * | user, | |||
| char * | host, | |||
| char * | real, | |||
| char * | modes | |||
| ) |
| void unreal_cmd_invite | ( | char * | source, | |
| char * | chan, | |||
| char * | nick | |||
| ) |
| void unreal_cmd_join | ( | char * | user, | |
| char * | channel, | |||
| time_t | chantime | |||
| ) |
| void unreal_cmd_jupe | ( | char * | jserver, | |
| char * | who, | |||
| char * | reason | |||
| ) |
| void unreal_cmd_kick | ( | char * | source, | |
| char * | chan, | |||
| char * | user, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_mode | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_nc_change | ( | User * | u | ) |
| void unreal_cmd_nick | ( | char * | nick, | |
| char * | name, | |||
| char * | modes | |||
| ) |
| void unreal_cmd_notice | ( | char * | source, | |
| char * | dest, | |||
| char * | buf | |||
| ) |
| void unreal_cmd_notice2 | ( | char * | source, | |
| char * | dest, | |||
| char * | msg | |||
| ) |
| void unreal_cmd_notice_ops | ( | char * | source, |
| char * | dest, | ||